Originally launched in November last year as a PSVR exclusive, Crytek’s Robinson: The Journey (2016) made its way early this year to Oculus Rift via Oculus Home and also eventually Steam too. Critically missing however was official support for HTC Vive and any support for motion controllers.

Now, Crytek has finally launched an update on Steam which includes official support for HTC Vive, and full support for both Vive and Oculus Touch motion controllers. Oculus Home will also see an update including Touch support today.

Like Crytek’s The Climb (2016), Robinson was initially built for gamepad-only input. Although Crytek eventually made a major update to The Climb which brought Touch support to the game, Robinson has sat on both Steam and the Oculus Store this part year with only gamepad support to its name.

A few months after launch of both titles however, Crytek unexpectedly shuttered all of their branches outside their Frankfurt and Kiev studios, which could point to why the company has been so sparse with critical updates to their VR games.

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Following a young boy names Robinson and his chipper AI pal HIGS who’ve crash landed on a planet inhabited by dinosaurs, Robinson was initially lauded for its patently lush visuals and life-like dinos. Still priced at its original launch price tag of $40, the game currently holds a ‘Mixed’ rating on Steam, and a [3.5/5] star rating on Oculus Home.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.